Forester lets a user create a circular forest around them by choosing a size and a radius with which to create the forest. it generates an evently random forest that can be very thick.

Current Features

  • Generate forest around the user.
  • Customizable size
  • Customizable tree density
  • Customizable tree type
  • MUSHROOMS totally intended feature, it was not a happy accident, i promise ;)

Upcoming Features

  • Biome dependant trees?
  • Planting saplings instead of generating trees.


  • /forester [radius] [density] <treetype>

[ ] = Needed

< > = Optional

radius 20 - 200 density 1 - 100

Tree types are as listed in bukkit (and if new types are added they should work automatically) ;

  • TREE (This is the default)

they are case insensitive so typing "jungle" will work.

Commands only work when executed by a player. I may add Commandblocks. Executing from console would be silly as it requires an in game poisition.


  • 'forester.plant' - Provides access to the forest command.


Not Yet


  • Version 2.0b: *Latest Version*
    • Recompiled for java 6 (to help with errors) (should not affect anyone that had the plugin working already)
  • Version 2.0:
    • Updated for 1.5.1
    • Rewritten from the ground up with new bukkit features.
    • Removed source for now as I'm setting it up elsewhere, so the old repository is wrong
  • Version 1.02:
    • Rejigged the density math.
    • New scale of 1 to 100 for density now (arbitrary values)
  • Version 1.01:
    • Removed old permissions methods.
    • Fixed new permission method to default to op.
  • Version 1.0:
    • Initial Release


File Name Status Version Downloads Date
Forester 1.17.1 Updating 1.17.1 Updating Updating
Forester 1.17 Updating 1.17 Updating Updating
Forester 1.16.5 Updating 1.16.5 Updating Updating
Forester 1.16.4 Updating 1.16.4 Updating Updating
Forester Forge Updating Forge Updating Updating
Forester Fabric Updating Fabric Updating Updating
Forester 1.15.2 Updating 1.15.2 Updating Updating
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