A Medieval Estate
126
Minecraft Maps
One of the most popular genres for building in Minecraft is the "Medieval".
It can take on several "Ascetics" ~ small and chunky or massive and intricate. Replica or Fantasy. Dark or Light.
Dungeon! Dungeon! Dungeon! or Elvishly Ethereal. And these are only some of the many, many approaches to the subject.
I have built some fantasy worlds previously, that would be included in the genre of "Medieval". But have never tried to build actual medieval buildings; particularly medieval England. Up until this point, I have not enjoyed the ascetic; they have looked too visually confusing (too vanilla or too small scale). They tended to be all focused on overly Oversized Dwarfish Eaves and Chunky Chunky windows. I figured that the PvP gamers had driven the genre and the ascetic developed from the functional scale that allowed players to inhabit the build.
A Medieval Estate is simply an external visual representation. It will probably not have interiors....at this moment.
It was a big learning experience, as the genre is challenging in detail. I also decided to learn the basics of World Edit whilst creating the map.
I have become a little addicted to the Medieval/Tudor style of building and have a plan for more builds.
I have naturally used the medieval appropriate Conquest 1.12 resource pack, on top of my Pulchra revisited resource pack.
It can take on several "Ascetics" ~ small and chunky or massive and intricate. Replica or Fantasy. Dark or Light.
Dungeon! Dungeon! Dungeon! or Elvishly Ethereal. And these are only some of the many, many approaches to the subject.
I have built some fantasy worlds previously, that would be included in the genre of "Medieval". But have never tried to build actual medieval buildings; particularly medieval England. Up until this point, I have not enjoyed the ascetic; they have looked too visually confusing (too vanilla or too small scale). They tended to be all focused on overly Oversized Dwarfish Eaves and Chunky Chunky windows. I figured that the PvP gamers had driven the genre and the ascetic developed from the functional scale that allowed players to inhabit the build.
A Medieval Estate is simply an external visual representation. It will probably not have interiors....at this moment.
It was a big learning experience, as the genre is challenging in detail. I also decided to learn the basics of World Edit whilst creating the map.
I have become a little addicted to the Medieval/Tudor style of building and have a plan for more builds.
I have naturally used the medieval appropriate Conquest 1.12 resource pack, on top of my Pulchra revisited resource pack.
A Medieval Estate Screenshots
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Have you a channel youtube and want to bring your Video to quality visitors?
Do you want your video to appear on our website?
Do you want to become partner with us?
Just 3 steps to become our partner:
Step 1: Make video review for mods, addons, plugins, ... which you like
Step 2: Upload this video to youtube and our link to your video description
Step 3: Send the youtube video link via message to http://fb.com/9lifehack or leave a comment in the post. We will add your video in the our post, it will help you have more view.
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