Andoria III
Hi !
I decided to upload a new version of Andoria, the project I have of creating/designing a Roman-inspired city with Roman-inspired architecture. It is in fact the third version of the project, I lost the first two ones in account mismanagements and changes of computers. I hold it as an opportunity, as I think I improved my style of building. Here is then Andoria III.
I don't work on it regularly, but at least I present what I worked on.
The narrative of the new city is the following. A provincial Roman city is the new capital of the Empire. Remainings of the old city, previously primarily a religious center, stand alongside new imperial buildings and larger and straighter streets. I began working on the "old" forum, heavily destroyed and modified by the new organization of the city. The current buildings evolve around this place.
My building-philosophy is : I use the base version of Minecraft, without mods, creatings buildings derived from Roman-existing architecture but not reproducting them (but some could recognize in some buildings the inspiration :) ).
Buildings yet in place (not necessarily finished) :
Credits :
I am not using a single texture pack, but I'm using a mix of several packs that are free to download on Planetminecraft, namely : Romecraft (Iberia, Germania), Ancient World, Origins of Rome. All these ressource packs are amazing, and I mixed them to try to enhance the possibilities. The textures that are mine aren't so numerous (but I hope they will tend to grow in number, as I don't really find new updated packs of Roman-styled texture packs) : they are sometimes improvisations, sometimes derived from textures of the packs mentioned (like color changes, etc).
The only building I took from another map is the statue inside the finished temple, which is from The Evil Sketch's Statues.
PS : I'm not very good with Chunky and I don't have the patience for detailed images to load, so sorry for the quality of these captions.
I decided to upload a new version of Andoria, the project I have of creating/designing a Roman-inspired city with Roman-inspired architecture. It is in fact the third version of the project, I lost the first two ones in account mismanagements and changes of computers. I hold it as an opportunity, as I think I improved my style of building. Here is then Andoria III.
I don't work on it regularly, but at least I present what I worked on.
The narrative of the new city is the following. A provincial Roman city is the new capital of the Empire. Remainings of the old city, previously primarily a religious center, stand alongside new imperial buildings and larger and straighter streets. I began working on the "old" forum, heavily destroyed and modified by the new organization of the city. The current buildings evolve around this place.
My building-philosophy is : I use the base version of Minecraft, without mods, creatings buildings derived from Roman-existing architecture but not reproducting them (but some could recognize in some buildings the inspiration :) ).
Buildings yet in place (not necessarily finished) :
- An "old forum" is built, composed by two temples, one of Minerva, and one portico;
- One domus (D1) is completed (atrium inspired by a Pompeian atrium);
- An old curia is created too (exterior inspired by the "Romulus hut" on the Capitol);
-
An Archives building (facade inspired by the one of the Tabularium in Rome);
- A religious complex composed by two temples on two hills ;
- A market (inspired by the Sertius Market in Timgad);
- A garden complex with its palace (inspired by the Lucullus gardens and its palace in Rome, only one part)
- A second domus (D2) (inpired by the "House of birds" in Italica, same ground plan but shortened)
- Domus D3 is just drafted on the grass
- House of the Priests (just began)
- One triumphal arch.
Credits :
I am not using a single texture pack, but I'm using a mix of several packs that are free to download on Planetminecraft, namely : Romecraft (Iberia, Germania), Ancient World, Origins of Rome. All these ressource packs are amazing, and I mixed them to try to enhance the possibilities. The textures that are mine aren't so numerous (but I hope they will tend to grow in number, as I don't really find new updated packs of Roman-styled texture packs) : they are sometimes improvisations, sometimes derived from textures of the packs mentioned (like color changes, etc).
The only building I took from another map is the statue inside the finished temple, which is from The Evil Sketch's Statues.
PS : I'm not very good with Chunky and I don't have the patience for detailed images to load, so sorry for the quality of these captions.
Andoria III Screenshots
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Have you a channel youtube and want to bring your Video to quality visitors?
Do you want your video to appear on our website?
Do you want to become partner with us?
Just 3 steps to become our partner:
Step 1: Make video review for mods, addons, plugins, ... which you like
Step 2: Upload this video to youtube and our link to your video description
Step 3: Send the youtube video link via message to http://fb.com/9lifehack or leave a comment in the post. We will add your video in the our post, it will help you have more view.
JOIN to get more youtube view with us!!!!