Landmark City - A Minecraft Project by TheBattleRifle
Welcome to my latest project, Landmark City.
The project started in 2016. It started with a few smaller buildings, nothing too huge, and then eventually I began to build bigger and expand more. On this page I will post more updates over time, including new screenshots and videos of the project's progression.
This project will go at it's own pace. Currently there are 2 people working on the city, myself and my friend Martin (Wheats). What usually happens is that we discuss what's missing or what would be a good idea to include in the city, then we plan it and then eventually add it to the city.
As you can see from the images, a lot of the existing buildings are based on buildings from New York City. This is because I have always been fascinated with the architecture used in buildings in the city, and I will probably be adding more in the future. I am not following a rule as such; the buildings that I am making will not all be from New York City, because I have added custom/ fictional builds, and I have started working on buildings from other US cities such as Chicago, and also places outside of the US with the construction of the Taipei 101 and Great Pyramid of Giza.
DISCORD SERVER!!! - We now have a Discord server dedicated to this project, join to see regular updates and discuss ideas.
DRIVE DOCUMENT! - This gets updated more often than what we post on this site, and has more details about all the landmarks dotted around the city
3D RENDERS - View some of the builds from the city in 3D on your web browser, courtesy of Sketchfab!
Where do you think this project will go?
Currently, I don't have any intended limit to the end of the project, so the percentage probably inaccurate. I'm just going to add to the project over time, adding whatever I feel inspired to build in the process. Since my friend Martin started working on this project with me things have really taken off, and the cool thing about having multiple people working on a project is that each person brings different ideas to the table; I prefer working on highrise buildings, while Martin is happy to make a lot of filler office/ apartment buildings and other structures I'm not that keen on making.
What famous landmarks are included in the city?
You might recognise some of these:
-Empire State Building
-Great Pyramid of Giza
-Chrysler Building
-Willis Tower
-Taipei 101
-Golden Gate Bridge
-World Trade Center
-MetLife Building
-432 Park Avenue
-John Hancock Center
-AON Center
Things I eventually want to add to this project:
-A local farm, to make it fit more into the Minecraft world
-Apartment blocks
-Shops
-Emergency Service buildings
-Big Ben
-Eiffel Tower
-The Shard
-Petronas Twin Towers
-Shanghai World Financial Center
If you have any suggestions as to what you'd like to see added, hit me up on any of my social media platforms and let me know! (Links are below)
Problems I had to overcome
Firstly, there were many problems I had to overcome before I could build these massive structures. One of these problems was the height limit of vanilla Minecraft, which is 256 blocks from bedrock, meaning that I could only build towers so high. Ultimately the building's scale had to be changed for buildings that would've exceeded the height limit, and as a result the World Trade Center towers stand at about 45% the height that the actual buildings stood (Had to leave room for the North Tower's antenna). Since the North Tower was the first highrise building I made in this city, I scaled other highrise buildings to the North Tower, for example the Freedom Tower is slightly taller, and the Empire State Building is shorter. This isn't too bad though, because even with this downscale, some of these buildings took a very long time to make.
Another specific problem I faced was the World Trade Center. The actual complex was spread out across land with different ground levels, whereas I made mine all on a flat map, so in some parts of the complex I had to improvise. The overpass just outside of the 7 World Trade Center is a perfect example of this, if you look at this part compared to actual pictures of how it looked.
The major problem with having water in this world is that it was spawned in a super flat customised world, which meant any water/ river/ lake that I wanted to include meant that I had to add it all manually. I didn't want to use mods, so I had to figure out a fast way to do this. Firstly, I had to get rid of large chunks of land, usually using a lot of TNT. This leaves behind exposed bedrock and allowing for 3 blocks of water high. The first method I devised for filling an area was to fill the area's 2nd block up, and then place water sources on top of those blocks, then after that remove all of the 2nd level blocks to leave the water source. While this was effective, it was very time consuming, so I abandoned this method altogether and didn't revisit the problem until quite some time later.
I recently realised that if you have an area and you cover an entire wall of that area with water sources (top to bottom) and the wall perpendicular to it, it will fill that whole region with water all the way from the bottom to the top in a diagonal pattern. I tried it with a 4x4 grid, and then eventually figured it would work on larger areas where water filling was required. Currently the largest area I have ever filled in one go is approximately a 500x1000 block area which took me over 6 hours to go from grassland to completely full of water. This was the fasted method of doing this without using mods that I was aware of, and although it still is time consuming, it's way faster than the previously mentioned method, so I used it for a short period of time. It wasn't until I realised that they introduced a Fill feature into the game, which was when clearing large areas of land and filling with water became much faster. Progress with the lake skyrocketed since then, and the entire project has as a result of this also.
What shaders/ mods have you used in your pictures/ videos?
The shaders I use is SEUS Renewed 1.0.0 and BSL v7 with OptiFine. When I build I use vanilla Minecraft for performance, but for images and videos these mods are great.
Will we get a download link?
I will release a download link for this in the future, when the city is a bit more complete. We want the city to be mostly complete and "usable", not really "missing" anything essential before we release a download link. At least let us finish the airport and fill in all the gaps on the main island and we'll see =)
Thanks for reading and thanks for the interest, here is where you can follow me for updates on this project.
Twitter
Twitch
YouTube
The project started in 2016. It started with a few smaller buildings, nothing too huge, and then eventually I began to build bigger and expand more. On this page I will post more updates over time, including new screenshots and videos of the project's progression.
This project will go at it's own pace. Currently there are 2 people working on the city, myself and my friend Martin (Wheats). What usually happens is that we discuss what's missing or what would be a good idea to include in the city, then we plan it and then eventually add it to the city.
As you can see from the images, a lot of the existing buildings are based on buildings from New York City. This is because I have always been fascinated with the architecture used in buildings in the city, and I will probably be adding more in the future. I am not following a rule as such; the buildings that I am making will not all be from New York City, because I have added custom/ fictional builds, and I have started working on buildings from other US cities such as Chicago, and also places outside of the US with the construction of the Taipei 101 and Great Pyramid of Giza.
DISCORD SERVER!!! - We now have a Discord server dedicated to this project, join to see regular updates and discuss ideas.
DRIVE DOCUMENT! - This gets updated more often than what we post on this site, and has more details about all the landmarks dotted around the city
3D RENDERS - View some of the builds from the city in 3D on your web browser, courtesy of Sketchfab!
Where do you think this project will go?
Currently, I don't have any intended limit to the end of the project, so the percentage probably inaccurate. I'm just going to add to the project over time, adding whatever I feel inspired to build in the process. Since my friend Martin started working on this project with me things have really taken off, and the cool thing about having multiple people working on a project is that each person brings different ideas to the table; I prefer working on highrise buildings, while Martin is happy to make a lot of filler office/ apartment buildings and other structures I'm not that keen on making.
What famous landmarks are included in the city?
You might recognise some of these:
-Empire State Building
-Great Pyramid of Giza
-Chrysler Building
-Willis Tower
-Taipei 101
-Golden Gate Bridge
-World Trade Center
-MetLife Building
-432 Park Avenue
-John Hancock Center
-AON Center
Things I eventually want to add to this project:
-A local farm, to make it fit more into the Minecraft world
-Apartment blocks
-Shops
-Emergency Service buildings
-Big Ben
-Eiffel Tower
-The Shard
-Petronas Twin Towers
-Shanghai World Financial Center
If you have any suggestions as to what you'd like to see added, hit me up on any of my social media platforms and let me know! (Links are below)
Problems I had to overcome
Firstly, there were many problems I had to overcome before I could build these massive structures. One of these problems was the height limit of vanilla Minecraft, which is 256 blocks from bedrock, meaning that I could only build towers so high. Ultimately the building's scale had to be changed for buildings that would've exceeded the height limit, and as a result the World Trade Center towers stand at about 45% the height that the actual buildings stood (Had to leave room for the North Tower's antenna). Since the North Tower was the first highrise building I made in this city, I scaled other highrise buildings to the North Tower, for example the Freedom Tower is slightly taller, and the Empire State Building is shorter. This isn't too bad though, because even with this downscale, some of these buildings took a very long time to make.
Another specific problem I faced was the World Trade Center. The actual complex was spread out across land with different ground levels, whereas I made mine all on a flat map, so in some parts of the complex I had to improvise. The overpass just outside of the 7 World Trade Center is a perfect example of this, if you look at this part compared to actual pictures of how it looked.
The major problem with having water in this world is that it was spawned in a super flat customised world, which meant any water/ river/ lake that I wanted to include meant that I had to add it all manually. I didn't want to use mods, so I had to figure out a fast way to do this. Firstly, I had to get rid of large chunks of land, usually using a lot of TNT. This leaves behind exposed bedrock and allowing for 3 blocks of water high. The first method I devised for filling an area was to fill the area's 2nd block up, and then place water sources on top of those blocks, then after that remove all of the 2nd level blocks to leave the water source. While this was effective, it was very time consuming, so I abandoned this method altogether and didn't revisit the problem until quite some time later.
I recently realised that if you have an area and you cover an entire wall of that area with water sources (top to bottom) and the wall perpendicular to it, it will fill that whole region with water all the way from the bottom to the top in a diagonal pattern. I tried it with a 4x4 grid, and then eventually figured it would work on larger areas where water filling was required. Currently the largest area I have ever filled in one go is approximately a 500x1000 block area which took me over 6 hours to go from grassland to completely full of water. This was the fasted method of doing this without using mods that I was aware of, and although it still is time consuming, it's way faster than the previously mentioned method, so I used it for a short period of time. It wasn't until I realised that they introduced a Fill feature into the game, which was when clearing large areas of land and filling with water became much faster. Progress with the lake skyrocketed since then, and the entire project has as a result of this also.
What shaders/ mods have you used in your pictures/ videos?
The shaders I use is SEUS Renewed 1.0.0 and BSL v7 with OptiFine. When I build I use vanilla Minecraft for performance, but for images and videos these mods are great.
Will we get a download link?
I will release a download link for this in the future, when the city is a bit more complete. We want the city to be mostly complete and "usable", not really "missing" anything essential before we release a download link. At least let us finish the airport and fill in all the gaps on the main island and we'll see =)
Thanks for reading and thanks for the interest, here is where you can follow me for updates on this project.
Twitch
YouTube
Landmark City - A Minecraft Project by TheBattleRifle Screenshots
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Have you a channel youtube and want to bring your Video to quality visitors?
Do you want your video to appear on our website?
Do you want to become partner with us?
Just 3 steps to become our partner:
Step 1: Make video review for mods, addons, plugins, ... which you like
Step 2: Upload this video to youtube and our link to your video description
Step 3: Send the youtube video link via message to http://fb.com/9lifehack or leave a comment in the post. We will add your video in the our post, it will help you have more view.
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