Nations at War S1 map redux
123
Minecraft Maps
Original post here
As an avid fan of this map which has been uploaded since 2011 (back when Minecraft was at 1.1), this map not only holds a lot of memories for me, but it also aged relatively well into 1.19. However, since it is an old map, a good amount of the map no longer translates well into 1.19.
Thus, I decided to modify and update the map with permission from the original devs, and now it can be used as both a map to sightsee as well as to start a survival series on, since it is completely possible to beat the game now.
Changelogs:
- Added a command block system at the center of the map for players that want to play survival mode in this map.
- Added a world border and reduced the map size slightly with the border, from 2100x2100 to 2075x2075. While this also affects the Nether and the End (Nether Fortresses and Bastions are a lot more limited), players can no longer leave the map through travelling with Nether Portals.
- Fixed several faulty spawners scattered across the map.
- Reworked the trap in the Nation of Fire, now the intended loot there can no longer disappear by accident.
- Added a few visual hints in certain areas to indicate treasure (or maybe a trap, heh).
- Changed a few blocks around The Leviathan and Titan's Rest to prevent cheesing.
- Fixed the massive gaping hole under Titan's Rest, players can no longer fall into the void now.
- Reworked the Temple of Trials -- End Portal frames are added at the very end of the temple, and rewards are drastically reduced on completing the challenge. Previously it had gold and diamond blocks, now it only has copper and amethyst blocks.
- Added a secret Kraken mini boss fight, located between the Nation of Water and Earth.
While there are still certain aspects that cannot be recreated without plugins and mods, I believe that this refined map can bring a pleasant survival experience anyways.
As an avid fan of this map which has been uploaded since 2011 (back when Minecraft was at 1.1), this map not only holds a lot of memories for me, but it also aged relatively well into 1.19. However, since it is an old map, a good amount of the map no longer translates well into 1.19.
Thus, I decided to modify and update the map with permission from the original devs, and now it can be used as both a map to sightsee as well as to start a survival series on, since it is completely possible to beat the game now.
Changelogs:
- Added a command block system at the center of the map for players that want to play survival mode in this map.
- Added a world border and reduced the map size slightly with the border, from 2100x2100 to 2075x2075. While this also affects the Nether and the End (Nether Fortresses and Bastions are a lot more limited), players can no longer leave the map through travelling with Nether Portals.
- Fixed several faulty spawners scattered across the map.
- Reworked the trap in the Nation of Fire, now the intended loot there can no longer disappear by accident.
- Added a few visual hints in certain areas to indicate treasure (or maybe a trap, heh).
- Changed a few blocks around The Leviathan and Titan's Rest to prevent cheesing.
- Fixed the massive gaping hole under Titan's Rest, players can no longer fall into the void now.
- Reworked the Temple of Trials -- End Portal frames are added at the very end of the temple, and rewards are drastically reduced on completing the challenge. Previously it had gold and diamond blocks, now it only has copper and amethyst blocks.
- Added a secret Kraken mini boss fight, located between the Nation of Water and Earth.
While there are still certain aspects that cannot be recreated without plugins and mods, I believe that this refined map can bring a pleasant survival experience anyways.
Nations at War S1 map redux Screenshots
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Do you want your video to appear on our website?
Do you want to become partner with us?
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