Sketchfab Offices - Paris - New York City
127
Minecraft Maps
Here is the Sketchfab's Headquarters recreated in Minecraft by Lordblock
Conditions
We recreated the sketchfab's Headquarters in Paris and New York City in minecraft based on plans, photography and google earth.
View in 3D here :
Paris : Here
NYC : Here
You can find the full interview here : Link
What is LordblockMC?
We're a team of about 10 artists and designers who evolve around Minecraft.
The major skill required to join us is to know how to "build", but we also have rendermakers (C4D, Photoshop), graphic designers, cinematic makers, a translator, ... in our team
Right now, we're all french-speaking, but we have members who live out of France (Switzerland, Québec, ...)
The team had a modest start. Our aim was to bring talented people who had a common interest to share and to acquire group experience. The whole team grew quickly with the "Under the Tea" project : link
After this project, we realized that it was quite interesting to work on the concepts, the presentation and everything around basic realization to maximize the potential of the creation. We consider some of our projects as Concept Arts and it's on this purpose that we build our projects
It's from this desire that the team really was built on. We kept doing project after project and we recruited more teammates. By the way, we're still recruiting.
How does the custom Minecraft design business work? Who are your customers?
Regarding the team, we don't make any transactions, we have an e-mail address where people can contact us and submit their projects, and if we find them interesting and we have time, we'll accept the submission. We're actually building a website to allow easier contact, and everything will be explained over there. If you have any special request, just send us an e-mail ! [email protected]
Regarding the team members, some of them do paid commissions. Clients contact them via websites and forums like McMarket and Spigot. These clients usually are Minecraft server owners. They ask for maps, like spawns or minigame maps, or just a specific element, like an organic or a statue. This changes from client to client.
The builder must fulfill the client's expectations, regarding design, because every commission has a specific use planned for it.
What does your workflow look like?
This has many factors : deadlines, the size of the project and the number of participants. We try not to have too much projects at the same time, to provide better quality work, but we did in the past have 3 active projects at the same time with all the teammates working on them, without including their personal occupations.
This is what the workflow for a typical project looks like :
-We submit it to the team, we choose if it's ddawdd and if the teammates like it.
-Then we have a brainstorming session, we share our ideas and decide what the concept will be
-After that, we start building. During this period, the project evolves with our new ideas and constraints
-Finally the post-production, which helps us to complete the project and to add information to help understand the concept.
About the Sketchfab offices project: how did you approach this recreation? What were the challenges?
We needed 3 builders : 1 for NYC, 1 for Paris and 1 "Helper" to do the final detailing. We first checked every team member's availability, then we shared out the different things to do.
The fist thing we did was choosing the scale, as Minecraft has a height limit. We then were able to work on the width and finally on the details. The actual challenge actually was to get a realistic depiction of the buildings with blocks only.
We used some of the plans you sent us but we mainly used Google Earth/Maps and pictures found on the Internet.
Presentation
Contact :
E-mail: [email protected]
Twitter: @LordBlockMC
Conditions
We recreated the sketchfab's Headquarters in Paris and New York City in minecraft based on plans, photography and google earth.
View in 3D here :
Paris : Here
NYC : Here
You can find the full interview here : Link
Interview
What is LordblockMC?
We're a team of about 10 artists and designers who evolve around Minecraft.
The major skill required to join us is to know how to "build", but we also have rendermakers (C4D, Photoshop), graphic designers, cinematic makers, a translator, ... in our team
Right now, we're all french-speaking, but we have members who live out of France (Switzerland, Québec, ...)
The team had a modest start. Our aim was to bring talented people who had a common interest to share and to acquire group experience. The whole team grew quickly with the "Under the Tea" project : link
After this project, we realized that it was quite interesting to work on the concepts, the presentation and everything around basic realization to maximize the potential of the creation. We consider some of our projects as Concept Arts and it's on this purpose that we build our projects
It's from this desire that the team really was built on. We kept doing project after project and we recruited more teammates. By the way, we're still recruiting.
How does the custom Minecraft design business work? Who are your customers?
Regarding the team, we don't make any transactions, we have an e-mail address where people can contact us and submit their projects, and if we find them interesting and we have time, we'll accept the submission. We're actually building a website to allow easier contact, and everything will be explained over there. If you have any special request, just send us an e-mail ! [email protected]
Regarding the team members, some of them do paid commissions. Clients contact them via websites and forums like McMarket and Spigot. These clients usually are Minecraft server owners. They ask for maps, like spawns or minigame maps, or just a specific element, like an organic or a statue. This changes from client to client.
The builder must fulfill the client's expectations, regarding design, because every commission has a specific use planned for it.
What does your workflow look like?
This has many factors : deadlines, the size of the project and the number of participants. We try not to have too much projects at the same time, to provide better quality work, but we did in the past have 3 active projects at the same time with all the teammates working on them, without including their personal occupations.
This is what the workflow for a typical project looks like :
-We submit it to the team, we choose if it's ddawdd and if the teammates like it.
-Then we have a brainstorming session, we share our ideas and decide what the concept will be
-After that, we start building. During this period, the project evolves with our new ideas and constraints
-Finally the post-production, which helps us to complete the project and to add information to help understand the concept.
About the Sketchfab offices project: how did you approach this recreation? What were the challenges?
We needed 3 builders : 1 for NYC, 1 for Paris and 1 "Helper" to do the final detailing. We first checked every team member's availability, then we shared out the different things to do.
The fist thing we did was choosing the scale, as Minecraft has a height limit. We then were able to work on the width and finally on the details. The actual challenge actually was to get a realistic depiction of the buildings with blocks only.
We used some of the plans you sent us but we mainly used Google Earth/Maps and pictures found on the Internet.
Presentation
Terms of use
Your are not permitted to:
Use this build for commercial use
Claim this build as your own
Modify or take parts of the build for personal project
Use the build for your public server
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Use this build for commercial use
Claim this build as your own
Modify or take parts of the build for personal project
Use the build for your public server
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Contact :
E-mail: [email protected]
Twitter: @LordBlockMC
Sketchfab Offices - Paris - New York City Screenshots
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Have you a channel youtube and want to bring your Video to quality visitors?
Do you want your video to appear on our website?
Do you want to become partner with us?
Just 3 steps to become our partner:
Step 1: Make video review for mods, addons, plugins, ... which you like
Step 2: Upload this video to youtube and our link to your video description
Step 3: Send the youtube video link via message to http://fb.com/9lifehack or leave a comment in the post. We will add your video in the our post, it will help you have more view.
JOIN to get more youtube view with us!!!!