Street intersection - traffic lights

Welcome towards my first release of a new series by me, eagoy.

This first part of my piece by piece made city is a street intersection with a working traffic light system.
In two versions:
- A simplified timed/fixed system;
- A vehicle driven system -> no traffic? no green time for you

In comparison towards real-life systems it's rather shy, but heck it works.
Time driven (redstone)
Vehicle driven (redstone)
Advanced current tech traffic lights
fixed / timed cycle
default green line + other lines/direction on input
vehicle dependent cycle (if not chained)
possibly combined with "talking traffic"
lamp on / lamp off
(change-able)
piston red/green powder
(change-able)
green/yellow - orange/red
automatic turn of on night
(optional build in)
automatic turn of on night
(optional, not build in)
automatic turn of on night + safety measures
not chain-able with other traffic lights
not chain-able with other traffic lights chain-able with traffic lights through the whole city

Vehicle driven cycles overview:

Note:
* I used pistons with red/lime concrete powder. As you might notice in the above *.gif. Not all light update properly given the strain on the system
* I build this in minecraft 1.12, due to welcome possible usage of MC-edit. However it does mean I cannot use different trapdoors which cover the full side.



Fixed/timed traffic lights cycles overview:

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Fixed/timed traffic light cycles vehicle view:
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The series:
In short, this is the first part of an upcoming city of mine, more precisely this is the only part ready yet. The city will be made part by part, to make sure I keep motivation in it, parts will be quite different from each other. This also means I have no schedule of what next and when it should be finished. In short, in due time it will be uploaded. So a little recap:
- city is made in chunks;
- no plan is made in which course it will be made;
- it will be uploaded when a chunk is done;
- the city lay-out isn't determined, just rough idea's;
- the focus will be infrastructure;
- my Two T's pack will be used for it. Srcap that, I discontinued that pack, changed to default

Other parts:
1. This project
2. Neighbourhood - 2 side streets
3. Glade - City Park
4. Green Magic House

Other:
- Bicycle inspiration by : this project
- Rendering tool : Chunky
- Resource/texture - pack : Two T's pack v13-10-2015

Personally I appreciate more a thoughtful comment than a diamond.
So leave a comment if you like, or not and say why :-)

Street intersection - traffic lights Screenshots

Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights
Street intersection - traffic lights

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Street intersection - traffic lights
Street intersection - traffic lights

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