Tomagotchi A.I.
This one took ages, my biggest redstone project ever! More variations coming soon, specifically in the health, age, and, sickness areas
Features:
Health
Happiness
Age
Hunger
Entertainment
Sickness
How It Works:
Part 1-The item sorter-Yellow Orange Red wool color
The interface is mainly an item sorter, You can throw in items that feed, entertain, or both. Red wool is the food item sorter (any cooked meat) Yellow is entertainment (any redstone item) and orange is both (cookies, pies, and, cakes). When you throw an Item in and it is sorted, an observer will notice it and send a pulse to part two.
Part 2- Hunger+entertainment-Lime Green Brown Blue wool color
When you put in a food item the observer sends a pulse (over lime wool) to a dropper which inserts an item into a chest, the amount of items in the chest is detected by a comparator, when the output is 11, one redstone lights up (brown wool) and turns on a lamp when it is 12, 2 lights and so on so forth. The same happens on the other side for entertainment but on green wool instead of lime and blue wool instead of brown. when an orange item sorter item is put through a pulse is sent to both droppers.
Part 3- Happiness-Purple wool color
Happiness works simply, a purple line goes to each brown and blue line, and then the lines for each light (the line from the brown line responsible for the first hunger lamp, and the line from the blue line responsible for the first entertainment lamp) meet together into an 'and gate' so, therefore, for the first happiness light to go on, the first hunger and the first entertainment light must be on
Part 4-Health-Pink wool color
Its health works by detecting when either the hunger or entertainment lights are all off, it does this by detecting when the redstone lines power the first lamps of either hunger or entertainment turn off, then an item is inserted into a hopper whose comparator output goes straight into the lights.
Part 5-Sickness-White wool color
Sickness comes with age, so every time his age increases an item is placed into a hopper, whose compartator output goes straigth to the lights
Part 6-Age-cyan wool color
Same as sickness increased via a button
Features:
Health
Happiness
Age
Hunger
Entertainment
Sickness
How It Works:
Part 1-The item sorter-Yellow Orange Red wool color
The interface is mainly an item sorter, You can throw in items that feed, entertain, or both. Red wool is the food item sorter (any cooked meat) Yellow is entertainment (any redstone item) and orange is both (cookies, pies, and, cakes). When you throw an Item in and it is sorted, an observer will notice it and send a pulse to part two.
Part 2- Hunger+entertainment-Lime Green Brown Blue wool color
When you put in a food item the observer sends a pulse (over lime wool) to a dropper which inserts an item into a chest, the amount of items in the chest is detected by a comparator, when the output is 11, one redstone lights up (brown wool) and turns on a lamp when it is 12, 2 lights and so on so forth. The same happens on the other side for entertainment but on green wool instead of lime and blue wool instead of brown. when an orange item sorter item is put through a pulse is sent to both droppers.
Part 3- Happiness-Purple wool color
Happiness works simply, a purple line goes to each brown and blue line, and then the lines for each light (the line from the brown line responsible for the first hunger lamp, and the line from the blue line responsible for the first entertainment lamp) meet together into an 'and gate' so, therefore, for the first happiness light to go on, the first hunger and the first entertainment light must be on
Part 4-Health-Pink wool color
Its health works by detecting when either the hunger or entertainment lights are all off, it does this by detecting when the redstone lines power the first lamps of either hunger or entertainment turn off, then an item is inserted into a hopper whose comparator output goes straight into the lights.
Part 5-Sickness-White wool color
Sickness comes with age, so every time his age increases an item is placed into a hopper, whose compartator output goes straigth to the lights
Part 6-Age-cyan wool color
Same as sickness increased via a button
Tomagotchi A.I. Screenshots
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Do you want your video to appear on our website?
Do you want to become partner with us?
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