Ultrakill prelude

The entirety of ULTRAKILL's Prelude recreated in minecraft.

Credits:

funnydude_09 - myself, for making 0-1, 0-2, 0-3, 0-4, and 0-5

synthwav_1, aka iaell_1, for making 0 - S

not a very accurate recreation, with some innacuracies, inconsitencies, and straight up needing custom rooms to connect stuff in 0-3

Also, due to this being a schematic, all command blocks that are in there, have wrong coordinates. If you know anything about command blocks, shouldn't be too hard to fix.



THIS MAP NEEDS A MOD TO FUNCTION. I DO NOT OWN THAT MOD. YOU CAN DOWNLOAD IT HERE


you are allowed to practically do whatever you want with this map, unless just reuploading without changes.



I also plan making Limbo soon, so stay tuned for that.

Also, this map features ENEMY spawn, meaning (almost) all of the Ultrakill's enemies are present, and will spawn upon entering a room. Altrough, the triggers can be activated again, resulting in double the enemies.

As i noticed, all of enemy damage is balanced around Iron armor.



Also also, this map should have secret orbs, but i guess they are too fancy to be in a schematic. Woops.



Aight, have fun out there

Ultrakill prelude Screenshots

Ultrakill prelude
Ultrakill prelude
Ultrakill prelude
Ultrakill prelude
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Ultrakill prelude
Ultrakill prelude

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Ultrakill prelude
Ultrakill prelude

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