Outlined Blocks
This texture pack adds outlines to block textures, making counting and distinguishing individual blocks easier. Being able to do this helps with building farms, redstone machines, and specific structures. Use it on map downloads, use it in build tutorials, use it while blueprinting. I do not recommend using this pack in normal survival gameplay because of all the visual noise the grid generates, but I have included screenshots to give an idea of what that would look like as well.
I didn't do this by hand! I made this pack by writing some code in Java that decides whether an image is mostly dark or mostly light and then draws an appropriate border on the edges of the texture. This was, therefore, a pretty low-effort project that I only did because I have a hard time visually estimating how many blocks apart things are and no pack like this exists past, like, Minecraft 1.9*. A few textures came out kind of wonky, and I redid those by hand using GIMP or FireAlpaca, but the majority came out fine and didn't receive any touch-ups. Also, I didn't pay any special attention to blocks that have transparent pixels, blocks that draw from a texture that isn't a square, or blocks that already tile in a countable way. I hope you find this pack useful.
* Except for Pollachius by CheezLordy, which is a boxy, minimalist retexture that has, as an effect of its aesthetic, the same block-distinguishing tiling properties as what I've made here. It's a beautiful pack and I recommend checking it out and maybe giving it a follow at https://www.planetminecraft.com/texture-pack/pollachius/, but my goal was to do this for the vanilla textures so that someone unfamiliar with the pack would have no problem identifying blocks.
I sent PMC a message about the "do not generate content with programs" rule and they did not get back to me after two weeks. If a moderator takes issue with this submission, I will take it down.
I didn't do this by hand! I made this pack by writing some code in Java that decides whether an image is mostly dark or mostly light and then draws an appropriate border on the edges of the texture. This was, therefore, a pretty low-effort project that I only did because I have a hard time visually estimating how many blocks apart things are and no pack like this exists past, like, Minecraft 1.9*. A few textures came out kind of wonky, and I redid those by hand using GIMP or FireAlpaca, but the majority came out fine and didn't receive any touch-ups. Also, I didn't pay any special attention to blocks that have transparent pixels, blocks that draw from a texture that isn't a square, or blocks that already tile in a countable way. I hope you find this pack useful.
* Except for Pollachius by CheezLordy, which is a boxy, minimalist retexture that has, as an effect of its aesthetic, the same block-distinguishing tiling properties as what I've made here. It's a beautiful pack and I recommend checking it out and maybe giving it a follow at https://www.planetminecraft.com/texture-pack/pollachius/, but my goal was to do this for the vanilla textures so that someone unfamiliar with the pack would have no problem identifying blocks.
I sent PMC a message about the "do not generate content with programs" rule and they did not get back to me after two weeks. If a moderator takes issue with this submission, I will take it down.
Outlined Blocks Screenshots
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Do you want your video to appear on our website?
Do you want to become partner with us?
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Step 1: Make video review for mods, addons, plugins, ... which you like
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