Uncle Cat's Vanilla Extended

Redstone enhancer

It has input(back side) for redstone signal and output on the opposite side(front side). Redstone enhancer can work in two modes: additive and subtractive. If it’s provided with a redstone signal on the right or left side it will be in subtractive mode else in additive.

If it is in subtractive mode then outputting redstone power is 4 lower than inputting. If it is in additive mode then it’s 4 greater than inputting. It has huge advantage over repeaters: it doesn’t have a delay before outputting redstone signal. So it allows you to transmit redstone signal over a big distance in less than a tick.

Redstone enhancer in substractive mode. Inputting redstone signal is 13. Outputting is 9.

 

Redstone gate

Redstone gate has 3 inputs and one output(front side). Each input and the output can be in inverted state or not inverted state. To switch the state of a side(input/output) simply click on the red lamp on the corresponding side. 

Redstone signals from all inputs are mixed and passed to the output. When a signal goes through an input/output it is inverted if the state of the input/output is inverted.

Switching all inputs and the output in inverted state will make AND-gate.

AND-gate made out from the redstone gate.

 

 

Redstone gate with inverted left side. Next redstone gate with inverted output. Next redstone gate with inverted right and bottom inputs. And the last redstone gate with no inversion on sides(inputs/output).

 

Block of repeaters

Technically it is redstone repeater with longer delay. It has input(back side), output(front side) and two sliders on the top. Each slider can have 5 positions representing values from 1 to 5. To calculate the delay of a block of repeaters multiply values on both sliders and multiply this value by 4(amount of ticks per one position of slider).

If there is a powered repeater facing left or right side of block of repeaters the block of repeaters will remove delay of the left slider, i.e. it will be considered as 1.

Block of repeaters with 4 on left slider and 3 on right slider. The delay will be calculated like: 4 x 3 x 4 = 48 ticks.

Block of repeaters without delay of left slider since there is powered redstone repeater facing its right side. The delay will be calculated like: 1 x 3 x 4 = 12 ticks.

 

Redstone sensor

Redstone sensor can emit redstone signal with power 8 if it’s active. It will be activated if an entity touches it or a player right clicks it. To deactivate it right click it again or provide it with redstone signal with power greater than 8.

Active redstone sensor emitting redstone signla with power 8.

 

 

The redstone sensor was provided with redstone signal with power greater than 8 so it was diactivated.

 

Instant TNT(ITNT)

It’s like normal TNT(explodes when triggered) but faster. Also when multiple ITNTs touch each other triggering one ITNT will trigger all adjacent ITNTs. Don’t explode world of ITNTs, your JVM will hit maximum recursion depth.

Line of ITNTs exploding.

 

Bed tile

Connected textures bed. Supposed to form a rectangular shape. All bed tiles forming one bed must be faced one side.

Normal bed on the left and bed made out of bed tiles on the right.

 

Waffle block

Right click to eat it. A waffle block can be eaten 4 times(like cake but only 4 times). You can also chop it with an axe, right click to do it. If it is chopped with an axe then it will drop waffle with some chance. When it’s broken it will drop waffles, the amount of dropped waffles depends on how much it is eaten.

4 stages of waffle block consumption.

 

Some blocks and items that don't have any usage in current latest version of the mod but will have soon.

Cotton wool block, feather block, cloth.

 

Waffle

Waffle. Removes some hunger

Waffle.

 

Holy sword

Deals 2 HP of damage. But every time you hit someone with it it increases its damage and deals 2 HP of damage to you. It doesn’t keep its damage increased, it slowly decreases it down to 2 HP.

Holy sword.

 

 

Exploding arrow

Can be shot from a bow or dispenser as any normal arrow. When it touches something or someone it explodes. If it hits a creeper it doesn't explode but ignites the creeper.

Exploding arrows being shot from dispenser and exploding toouching ground.

 

Slow motion arrow

Arrow but it moves slower.

Slow motion arrows being shot from dispenser.

 

Fire extinguisher

Removes fire in 16x16x16 cube area around the player. Also removes fire from player.

Fire extinguisher removing fire.

 

Experience ore

Can be met in overworld, nether and end dimensions. When it is broken it drops experience. Amount of the experience dropped is based on depth(Y coordinate) and fortune. Hardness of the ore changes according only to depth(Y coordinate). Breaking it with silk touch enchantment will drop stone, netherrack or endstone depending on dimension of the ore.

Experience ore.

 

Syringe

Syringe can contain up to 4 potion effects. To add effect to it, put bottle with the potion in off-hand, the syringe in the main hand and right click. When syringe already has potion effects you will need to press shift in order to add more effects. Right click with syringe with potion effects to apply them to yourself or to the entity you are looking at. Using syringe will deal some damage.

Leftmost syringe is empty. Other syringes have some potion effects

 

Obsidian stick(wand)

This item looks like a normal stick but made out of obsidian until you put it in an enchanting table and apply spell enchantment. The stick can have only one spell enchantment. After you apply a spell enchantment you can cast this spell(mostly using right click). What will happen after you cast a spell depends on the spell. Each spell cast consumes some experience and damages the obsidian stick, the amount of experience depends on the spell. Obsidian stick can be repaired with obsidian.

Obsidian stick.

 

Fireball spell

Maximum level is 3. Shoots a fireball in the direction where the caster looks. The fireballs explode(destroying blocks starting from 2nd level of the spell) and deal damage to creatures. Damage, shooting rate and explosion power from the fireballs depend on the level of spell.

Player using fireball spell.

 

 

Teleportation spell

Maximum level is 1. Teleports caster in position what he is looking at. Has limit of range.

 

Teleporting with the spell.

 

 

Soul extractor spell

Maximum level is 3. Casting this spell and looking at entity will deal low damage to it and drop spawn egg of the entity with some chance. The chance depends on the level of spell.

Getting spawn eggs of a creeper with the spell.

 

 

Ray spell

Maximum level is 5. The spell has very big range that depends on the level of the spell. Casting ray spell will shoot long ray in the direction of caster sight. This ray will deal damage to creatures. The damage also depends on the level.

Killing creatures with ray spell.

 

 

Power push spell

Maximum level is 3. Casting this spell will push creatures around away. Force of the pushing depends on the level.

Pushing creepers with the spell.

 

 

Floating spell

Maximum level is 1. Holding RMB will lift the caster. Holding shift and RMB will slowly move caster down.

Flying with the spell.

 

Experience compressor spell and experience blocks

 

 

Maximum level is 1. Right clicking on a block with this spell will place block of experience. Right clicking and holding shift will place condensed block of experience.

Breaking block of experience will drop experience, breaking condensed block of experience will drop more experience. The blocks drop the same amount of experience that was used to place them. Silk touch doesn't work.

Placing and breaking experience blocks.

 

 

Luminosity spell and luminous block

Maximum level is 1. Using luminosity spell places luminous block.

Luminous block emits light. When an entity touches luminous block the block breaks.

Placing luminous blocks.

 

 

Force shield spell and force block

Maximum level is 1. Using this spell will create 3x3x3 bubble around the caster consisting of force blocks.

Force blocks are unbreakable. They will disappear themselves in few seconds.

Creating force blocks bubble and force blocks disappearance.

 

 

Builder spell

Maximum level is 5. Right clicking with this spell will build line of blocks and move caster in direction of caster sight(with exception for up direction, to build in this direction look down). Length of the line depends on spell level. The spell doesn't move and build down. If you hold shift and right click then the line will be 1 block long(independent from level of the spell).

Block of the line is blocks that are held in off-hand(the blocks will be consumed in amount equal to length of the line). If nothing is held in the off-hand the line will be build out of force blocks. If not enough blocks are held in the off-hand then the rest of the line will be build out of force blocks.

Using builder spell.

 

 

Recipes documentation will be here later... But now use JEI.

0.2 mod version features ideas are ready, I just need to code them. 0.2 mod version will bring nearly the same amount of features as first release.

Porting to other game versions will happen once.

!! Experience decreasing may be buggy in the 0.1 version !!

 

Bruh, my first ever mod!

 

 

 

 

Download

File Name Status Version Downloads Date
uc_ve-0.1.jar beta 1.12.2 0 04/03/2020
Uncle Cat's Vanilla Extended 1.20.2 Updating 1.20.2 Updating Updating
Uncle Cat's Vanilla Extended 1.20.1 Updating 1.20.1 Updating Updating
Uncle Cat's Vanilla Extended 1.20 Updating 1.20 Updating Updating
Uncle Cat's Vanilla Extended 1.19.2 Updating 1.19.2 Updating Updating
Uncle Cat's Vanilla Extended 1.19.1 Updating 1.19.1 Updating Updating
Uncle Cat's Vanilla Extended 1.19 Updating 1.19 Updating Updating
Uncle Cat's Vanilla Extended 1.18 Updating 1.18 Updating Updating
Uncle Cat's Vanilla Extended 1.17.1 Updating 1.17.1 Updating Updating
Uncle Cat's Vanilla Extended Forge Updating Forge Updating Updating
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Uncle Cat's Vanilla Extended
Uncle Cat's Vanilla Extended

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