Example - Mob Spawning

This is a Progression Template and will only work in versions 0.5+

 

Template Type: Criteria
Description
A very simple example, that just spawns a random monster mob around the player, with a 10% chance every second.

 

Loading Templates

To start off testing this you will need to place this tab/criteria in the correct folder in your configuration folder. This will either be progression/templates/tab or progression/templates/criteria

 

If neither of these folders is created yet, you may need to create it yourself. Once in game, you can load criteria or tabs using a similiar method. If you are loading a criteria you will need to shift click the new button while in edit mode which will open up a menu, for you to select your criteria from. To load a tab simply alt click instead.

 

Once you have clicked this button, a menu with icons will appear, hovering over these icons will reveal the template name. You can then simply click on them to insert the template, if it's a tab it will be created, if it's criteria it will be added to your currently opened tab. Note: If you already have a tab or criteria with an existing id (aka the same) it will not be loaded

 

Download

File Name Status Version Downloads Date
Danger Zone_ed7b26ea-8a58-4f24-9829-43d56c3b3c80.json R 1.9 +1 270 01/05/2016
Example - Mob Spawning 1.20.2 Updating 1.20.2 Updating Updating
Example - Mob Spawning 1.20.1 Updating 1.20.1 Updating Updating
Example - Mob Spawning 1.20 Updating 1.20 Updating Updating
Example - Mob Spawning 1.19.2 Updating 1.19.2 Updating Updating
Example - Mob Spawning 1.19.1 Updating 1.19.1 Updating Updating
Example - Mob Spawning 1.19 Updating 1.19 Updating Updating
Example - Mob Spawning 1.18 Updating 1.18 Updating Updating
Example - Mob Spawning 1.17.1 Updating 1.17.1 Updating Updating
Example - Mob Spawning Forge Updating Forge Updating Updating
Example - Mob Spawning Fabric Updating Fabric Updating Updating
Example - Mob Spawning
Example - Mob Spawning

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